Motion with Vectors
Unit 9 · Parametric, Polar & Vector
Solving Motion Problems with Vectors
For a particle moving in the plane, velocity v(t) = r′(t), speed = |v(t)| = √((x′)² + (y′)²), and acceleration a(t) = r″(t). The particle speeds up when v and a point in the same direction (v·a > 0) and slows down when they point in opposite directions (v·a < 0).
Key Motion Quantities
Velocity vector
Speed (scalar)
Total distance
Displacement vector
Caution: Displacement (magnitude of net position change) ≠ total distance traveled. They are equal only if the particle never reverses direction.
AP Tip: To determine speeding up/slowing down: compute v·a. Positive → speeding up; negative → slowing down.
Type 1
Velocity Vector and Speed
Differentiate position to get the velocity vector, then compute its magnitude for speed.
Example 1
r(t) = ⟨t² − 1, 2t³⟩. Find velocity and speed at t = 1.
Example 2
x(t) = t² − 4t, y(t) = t³ − 3t. Find velocity and speed at t = 2.
Type 2
Displacement vs. Total Distance
Displacement is ∫v dt (a vector). Total distance is ∫|v| dt (a scalar, always ≥ 0).
Example 3
v(t) = ⟨2t − 4, 1⟩ for t ∈ [0, 4]. Find (a) displacement, (b) total distance integral.
Type 3
Speeding Up or Slowing Down
Compute the dot product v·a. If v·a > 0, the particle is speeding up; if v·a < 0, it is slowing down.
Example 4
At t = 1: v(1) = ⟨−1, 3⟩ and a(1) = ⟨1, 0⟩. Is the particle speeding up or slowing down?